
Mobile App to suggest & monitor personalized physical activity while encouraging motivations from friends
#UserResearch #UX/UI
Academic Individual Project l King Mongkut’s University of Technology Thonburi, Thailand l Collaborated with Thai Health Promotion Foundation, Thailand l Jan – Jun 2016
Context
Not everyone exercises due to their personal preference or time limitation. To have ‘enough move or physical activity’ now becomes an important concept to help one maintain wellness. Moreover, the Thai Health Promotion Foundation has a strong aim to promote physical activity to the mass.
Outcome
Ready-to-implement design presented to Thai Health Promotion Foundation and exhibited at LIFE IDID 2016 Bangkok and at Student Work Exhibition National Formosa University Taiwan

The Challenge
How to introduce enough physical activity into the user’s daily life harmoniously and sustainably?
Understand
Let's plan the research
User Research / Literature Review / Specialist Interview
Based on the physical activity concept, the project is expected to be feasible and used by mass. The research then covers three main areas, which are users, the physical activity principle, and technology that could bring possibilities to the design in a mobile application with no additional gadget.
The domain seems to be saturated but not for the "Health Aware Beginner"
Existing Product Analysis / User Classification
Physical Activity (PA) concept aims to keep people healthy. It suggests the right intensity, time, and total amount per week of daily activity. Because the users are looking for a light session of exercise for wellness, their need also fits nicely with the PA concept.
The Health Aware Beginner
User Persona / A day in the life
Neglected chances as an opportunity
Design Direction




Design
Let’s test the concepts
Ideation / Concept Generation / Testing
The ideation took place for each core function, especially how to motivate them to stay active over time. Afterward, ideas were grouped into four concepts, created into paper interface mockup and tested. The pros and cons were analyzed and synthesized into the design criteria.
The experience of being reminded to move by friends who care
Design Criteria / Design Statement
“Mobile Application introducing Physical Activity concept by suggesting Physical Activity chances, monitoring and connecting the support from friends to keep users healthy without compromising their lifestyles.”
Characters of friend involvements?
Ideation / User Testing
Straightforward flow with a navigation bar
Flow Development / Graphic Exploration
The main interaction is explored with three concepts. The first concept is to switch modes from the navigation bar in each main screen and only access a sub-mode from that particular mode’s main screen. The second concept utilizes a hidden main menu bar to switch between modes, which minimizes elements but introduces more steps to access sub-modes. The last idea is to pull important updates from different modes and feed in the feed screens. However, to keep the flow simple, and since there are not so many layers of details in this application, the first concept was chosen to move forward with.
Based on the interaction concept mentioned above, the low-fidelity flow was drafted, which was created into the high-fidelity screens after the exploration in the graphical styles.
Information Structure and Screen Types
Design Template for Each Screen Type




Outcome
Poke and Move - a poke for healthy move from a buddy in your pocket.

